Thursday, May 30, 2019

1st generation of payment Store is finally working

I got sick, so this was the first week since May 1st where I didn't work on Spacemind very much :/   I  definitely won't let this become a habit.

Either way, I think I finally have a solution in place for my web store where players can purchase Spacemind credits (or whatever they will be called).  That will be the microtransaction currency that will allow you to buy things in-game.  Ideally, I'll put the webstore interface into the game itself, but the most important hurdle has been overcome.

Now that I'm convinced I can have the server keep track of microtransactions, it's time to use this newfound knowledge and get back to multiplayer development.

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